In other words, if the Delete command is invoked with the Navigator active, the actual implementation is performed by the Navigator. These commands are known as global commands, and target the active part. In the Edit menu, you will find familiar commands like Cut, Copy, Paste, and Delete.
The File menu also contains menu items for Import and Export, which are used to import files into the Workbench, and export them out again. In the File menu you will find a New submenu, which contains menu items for Project, Folder, and File creation. Other top-level menus that are in between the Edit and Project menu are typically context specific, based on the current active perspective, front most editor (whether active or not), and active view. The Workbench's main menu bar usually contains the File, Edit, Navigate, Project, Window, Help top-level menus. It exists within a window along with any number of other perspectives and, like a page within a book, only one perspective is visible at any time. A perspective is like a page within a book. For perspectives in different Workbench windows, neither editors nor views are shared. If two or more perspectives have the same view opened, they share the same instance of the view although its layout may differ in the perspectives. The views exist wholly within the perspective and are not shared, but any opened content editors are shared across perspectives. Each window contains a menu bar, a toolbar, a shortcut bar and one or more perspectives.Ī perspective is a visual container for a set of views and content editors. The workbench is a collection of windows. To start out, let's take a look at the Eclipse workbench user interface, and the various components within it. These guidelines are intended for use by designers and implementors of an Eclipse user interface extension. If these guidelines are adopted within your own tools, it will lead to greater consistency with the platform and other tools, and an easier learning curve for your customers. This document attempts to reconcile this problem, by defining standard user interface guidelines for the creation of new components. In particular, there is no way within the program to ensure user interface consistency between the registered components within the platform. The platform is very flexible and extensible, but this flexibility has a serious drawback. The very notion of a tool, as we know it, disappears completely. Eclipse allows you to independently develop tools that integrate with other people's tools so seamlessly, you won't know where one tool ends and another starts.
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The real value comes from tool plug-ins that "teach" Eclipse how to work with things - Java™ files, Web content, graphics, video - almost anything you can imagine. This document defines the Eclipse user interface guidelines.Įclipse is a universal tool platform - an open, extensible IDE for anything, but nothing in particular.
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Start by using this list, referring to the linked guideline items for details, then use the Full Checklist for additional guidance. The UI Checklist is a shortlist of the most relevant and easy to apply Eclipse User Interface Guidelines. If you have suggestions, please provide us with your feedback on the UI mailing list or on the discussion page. Your feedback can influence the ideas and guidelines described here.